@startuml
sprite $rollup [48x48/16] {
000000004444444444444444444310000000000000000000
00000008FFFFFFFFFFFFFFFFFFFFFEB60000000000000000
00000009FFFFFFFFFFFFFFFFFFFFFFFFF800000000000000
00000009FFFFFFFFFFFFFFFFFFFFFFFFFFE4000000000000
00000009FFFFFFFFFFFFFFFFFFFFD9877AEF700000000000
00000009FFFFFFFFFFFFFFFFFFD500378756B80000000000
00000009FFFFFFFFFFFFFFFFFC103DFFFFFFCB6000000000
00000009FFFFFFFFFFFFFFFFD103FFFFFFFFFFF200000000
00000009FFFFFFFFFFFFFFFF200CFFFFFFFFFFFC00000000
00000009FFFFFFFFFFFFFFF6001FFFFFFFFFFFFF40000000
00000009FFFFFFFFFFFFFFB0002FFFFDAFFFFFFFB0000000
00000009FFFFFFFFFFFFFF20001FFFF89FFFFFFFF1000000
00000009FFFFFFFFFFFFF700000DFF9EF9FFFFFFF5000000
00000009FFFFFFFFFFFFD0000006FCBFF9FFFFFFF8000000
00000009FFFFFFFFFFFF40000000C9FFFC9FFFFFFA000000
00000009FFFFFFFFFFFB000000000DFFFE5FFFFFFC000000
00000009FFFFFFFFFFF20000000001CFFC8FFFFFFC000000
00000009FFFFFFFFFF8000000000000474FFFFFFFB000000
00000009FFFFFFFFFE100000000000002EFFFFFFF9000000
00000009FFFFFFFFF700000000000004EFFFFFFFF5000000
00000009FFFFFFFFD00000000000006FFFFFFFFFF1000000
00000009FFFFFFFF50000000000007FFFFFFFFFFC0000000
00000009FFFFFFFC0000000000009FFFFFFFFFFF50000000
00000009FFFFFFF400000000000AFFFFFFFFFFFD00000000
00000009FFFFFFB000000000008FFFFFFFFFFFF300000000
00000009FFFFFF200000000008FFFFFFFFFFFF7000000000
00000009FFFFF900000000006FFFFFFFFFFFFA0000000000
00000009FFFFF10000000003FFFFFFFFFFFF900000000000
00000009FFFF80000000001EFFFFFFFFFFF6000000000000
00000009FFFE1000000000BFFFFFFFFFFE20000000000000
00000009FFF70000000007FFFFFFFFFFFE00000000000000
00000009FFE1000000003FFFFFFFFFFFFF70000000000000
00000009FF7000000000DFFFFFFFFFFFFFE0000000000000
00000009FE0000000009FFFFFFFFFFFFFFF7000000000000
00000009F8000000003FFFFFFFFFFFFFFFFE000000000000
00000009F100000000DFFFFFFFFFFFFFFFFF700000000000
000000099000000008FFFFFFFFFFFFFFFFFFE00000000000
00000009300000002FFFFFFFFFFFFFFFFFFFF70000000000
0000000700000000CFFFFFFFFFFFFFFFFFFFFE0000000000
0000000500000006FFFFFFFFFFFFFFFFFFFFFF7000000000
000000310000001EFFFFFFFFFFFFFFFFFFFFFFE100000000
000000500000009FFFFFFFFFFFFFFFFFFFFFFFF700000000
00000060000003FFFFFFFFFFFFFFFFFFFFFFFFFF10000000
0000006000000DFFFFFFFFFFFFFFFFFFFFFFFFFF80000000
0000006000007FFFFFFFFFFFFFFFFFFFFFFFFFFFF1000000
000000600002FFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000
00000016102BDDDDDDDDDDDDDDDDDDDDDDDDDDDDD8000000
000000004530000000000000000000000000000000000000
}


!define DEV2_ROLLUP(_alias) ENTITY(rectangle,black,rollup,_alias,DEV2 ROLLUP)
!define DEV2_ROLLUP(_alias, _label) ENTITY(rectangle,black,rollup,_label, _alias,DEV2 ROLLUP)
!define DEV2_ROLLUP(_alias, _label, _shape) ENTITY(_shape,black,rollup,_label, _alias,DEV2 ROLLUP)
!define DEV2_ROLLUP(_alias, _label, _shape, _color) ENTITY(_shape,_color,rollup,_label, _alias,DEV2 ROLLUP)
skinparam folderBackgroundColor<<DEV2 ROLLUP>> White
@enduml